B.A.T.
Bounty Assassin Team
Operational Map
A strategic visualization of the CivMC theater. B.A.T operates from the jungle sector, adjacent to the Roman sphere of influence.
LIVE // SIMULATED DATA
ALL COORDINATES CLASSIFIED
Hierarchy
Every role has a purpose. Every order has a chain.
BAT COMMANDER
COMMANDLeader and first founder until killed. Leads every other role. Confirmed PvP player.
WARLORD
Right hand of the B.A.T Commander. Closest ally and trusted friend of the Commander. Confirmed PvP player.
GODOFWAR
PvP master. Leads killing and bounty-hunting operations. Confirmed PvP player.
ELITE
Confirmed PvP player assisting in R.A.I.D operations and defending HQ during major operations when not otherwise required. Leads the Assassins.
ASSASSIN
Recruits and follows orders. PvP status is not necessarily confirmed.
DIPLOMAT
Political and respectful members helping resolve political conflicts. May or may not be a confirmed PvP player.
Rules of Engagement
The B.A.T code governs bounty operations, combat conduct, reporting and loyalty.
ROMAN EMPIRE
The most valuable and important ally of B.A.T. Betraying Rome will result in the consequences defined by the B.A.T code.
Diplomacy
B.A.T protects its network without pretending to know what it doesn't.
ROMAN EMPIRE
Primary and most important alliance. B.A.T supports Rome during wars and conflicts.
ALLIES OF ROME
All allies of the Roman Empire are treated as part of the strategic diplomatic picture.
ROMAN EMPIRE ENEMIES
Specific factions are not listed here. Intelligence remains classified until confirmed.
No unverified targets listed.
The database does not fabricate enemy identities.
Members
Confirmed B.A.T personnel.